Name:
Race:
Alignment:
Class:
Level:
Experience:
Hit Points:

Theemin The Virgin
Dwarf
Chaotic Good
Fighter
5
28,469
47

Pollux & Theemim

STR 18(94) TH: 2 TD: 5 Weight: 235 Max: 380 Doors: 15 Bars: 35%
DEX 15 RA: 0 MAA: 0 DA: -1
CON 16 HPA: 2 Shock: 95% RS: 96% Poison: 0 Saving Throws: 4
INT 10 Lang: 2 Level: 5th Learn: 40% Max: 7
WIS 13 Magic Defense Adj: 0 Bonus: 1 Fail: 0%
CHR 13 Hench: 5 Loyalty: 0 Reaction Adj: 1

Attack and Defense
THACO: 16 AC: 4 Current AC: 3

Saving Throws
Death/Poison: 10 Wand: 12 Petrify: 11 Breath: 13 Spells: 13

Weapon Proficiencies (5)
  • Hand-axe(sp) (+1TH +2TD)
  • Bastard sword
  • War hammer
  • Short Bow
Non-weapon Proficiencies (5)
  • Stonemasonry
  • Bowyer/Fletcher (1d6 arrows per day, 1wk short bow, 2 wk long bow)
  • Charioteering (1/3 faster than others over same terrain)
  • Set Snares (snare small animals for food)
  • Gaming (better chance to win, +1 to cheat)
Weapons
  • 4 Hand-axes (1d6/1d4)
  • War hammer (1d4+1/1d4)
  • One Handed Bastard sword (2d4/2d8)
  • Bastartd Sword (+1,+1) (2d4+1/2d8+1)
  • Silver Short bow & quiver w/60 arrows - 40 silver tipped (1d6)
Armor
  • Full Plate
  • Shiny Helm w/ glass gems (covered with thin layer of mud to dull the shine)
Special Stuff
Treasure
  • 48 copper pieces
  • 27 silver pieces
  • 5 gold pieces
  • 75 diamons @ 80gp each
  • 1 diamon @ 500pp
Wild Talents
  • Slow heart rate - psychometabolic devotion
Misc
  • 60' Infravision
  • 3/2 Attacks when using hand-axe due to weapon specialty
  • 2 ropes 50'
  • 10% increase in experience points due to strength and fighter class
Weapon hit/damage
Weapon Attacks To Hit Bonus Damage Bonus
Hand Axe 3/2 +3 +7
Bastard Sword (+1,+1) 1/1 +3 +6
Short Bow 2/1 +2 +0