|
|
Name:
Race:
Alignment:
Class:
Level:
Experience:
Hit Points:
|
Theemin The Virgin
Dwarf
Chaotic Good
Fighter
5
28,469
47
|
Pollux & Theemim
|
| STR |
18(94) |
TH: 2 |
TD: 5 |
Weight: 235 |
Max: 380 |
Doors: 15 |
Bars: 35% |
| DEX |
15 |
RA: 0 |
MAA: 0 |
DA: -1 |
| CON |
16 |
HPA: 2 |
Shock: 95% |
RS: 96% |
Poison: 0 |
Saving Throws: 4 |
| INT |
10 |
Lang: 2 |
Level: 5th |
Learn: 40% |
Max: 7 |
| WIS |
13 |
Magic Defense Adj: 0 |
Bonus: 1 |
Fail: 0% |
| CHR |
13 |
Hench: 5 |
Loyalty: 0 |
Reaction Adj: 1 |
Attack and Defense
| THACO: 16 |
AC: 4 |
Current AC: 3 |
Saving Throws
| Death/Poison: 10 |
Wand: 12 |
Petrify: 11 |
Breath: 13 |
Spells: 13 |
Weapon Proficiencies (5)
- Hand-axe(sp) (+1TH +2TD)
- Bastard sword
- War hammer
- Short Bow
Non-weapon Proficiencies (5)
- Stonemasonry
- Bowyer/Fletcher (1d6 arrows per day, 1wk short bow, 2 wk long bow)
- Charioteering (1/3 faster than others over same terrain)
- Set Snares (snare small animals for food)
- Gaming (better chance to win, +1 to cheat)
Weapons
- 4 Hand-axes (1d6/1d4)
- War hammer (1d4+1/1d4)
- One Handed Bastard sword (2d4/2d8)
- Bastartd Sword (+1,+1) (2d4+1/2d8+1)
- Silver Short bow & quiver w/60 arrows - 40 silver tipped (1d6)
Armor
- Full Plate
- Shiny Helm w/ glass gems (covered with thin layer of mud to dull the shine)
Special Stuff
Treasure
- 48 copper pieces
- 27 silver pieces
- 5 gold pieces
- 75 diamons @ 80gp each
- 1 diamon @ 500pp
Wild Talents
- Slow heart rate - psychometabolic devotion
Misc
- 60' Infravision
- 3/2 Attacks when using hand-axe due to weapon specialty
- 2 ropes 50'
- 10% increase in experience points due to strength and fighter class
Weapon hit/damage
| Weapon |
Attacks |
To Hit Bonus |
Damage Bonus |
| Hand Axe |
3/2 |
+3 |
+7 |
| Bastard Sword (+1,+1) |
1/1 |
+3 |
+6 |
| Short Bow |
2/1 |
+2 |
+0 |
|